Skin help

I’m trying to make my own game using blender and platinum arts sandbox.

Importing a model to PAS requires that it have a skin.jpeg or skin.png file with the textures that the model uses. However the model uses several textures from different sources for different parts of the model.

How can I generate a “skin” file for the model in terms of .png or .jpeg extension?

Thanks :eyebrowlift:

Ok so PAS uses rectangular “skin” images for texture right? You can generate png or jpeg file using any image editing software. Just convert the image you have to those formats.

You can create a new texture, and bake all of your other materials onto it. To much for me to explain here, just look up blender texture baking on the web

Will do :smiley: