Hi~ I wanted to use the skin modifier today (wanting to create a tree following a tutorial), but got stuck right at the begining.
So in Blender 2.79, when I use the skin and subdivision surface modifiers, I get the result I want: Some kind of somewhat spheric mesh.
But with 2.8, this is what I get:
So I’ve been looking around, but haven’t really been able to find anything. Is it how it’s supposed to look like in 2.8? If yes, how to you get rid of the square shape on top, I don’t need it?! And if not… Why is it like and this and how do I solve it?
I’m fairly new to Blender so this might seem like a silly question… Anyway, I hope I didn’t post this in the wrong part of the forum.