Skin + Remesh for "squareish framing" alternatives

Hi, I’m trying to create a basic modifier set to make “wire/framing” meshes out of basic meshes, like the cube below:

Problem is, results aren’t consistent, in the image above, both models have the same settings…

Any idea how to achieve the same in a consistent way like the right one?..

Thanks for your attention.

That is not possible, the remesher depends of the overall mesh layout, so even if they are partially identical, the remesher will produce other output.

I see no way to get this done with a mdofier.

1 Like

Hi, I wonder if maybe after this time somebody knows if there is a simple addon or solution for this? here is an updated image to explain what I would like to achieve:


So basically I would like to turn the first geometry at the left corner, into the right one… as fast and clean as possible… any ideas?