I facing a weird problem with rigify setup during skinning from long long time. I have hard time to understand its work flow.
Please have a look at attached video.
For the first part. My question is i just skinned all vertex with the same bone but all shows different movement while moving bone.
For second part. My question is even its attached to another bone with 100% weight but it is still moving with another bone. “This mesh don’t have subdivide modifier either”
Please let me know if you have any idea. Thanks for your time