I am trying to rig a skirt that moves along with the legs so that if one leg is raised, then part of the skirt will also raise with it. I attempted this by adding several copy rotation constraints to each of the skirt bones, but several problems came up.
>The first problem is that copy rotation constraints only seem to obey one bone. This means that whenever I try to add two different copy constraints to two different bones, one of the constraints is ignored and the skirt will only adjust properly for one leg.
>The second problem is that the skirt bones don’t exactly match the rotation of the leg bones. This means that the bones will sometimes bend slightly in the wrong direction or that the bones won’t rotate enough/over rotate depending on the angle of the leg.
>The third problem is that the size of the skirt grows a little as it is lifted upwards. I also want to be able to scale it while it rotates along with the leg so that this doesn’t happen.
If anybody has any suggestions on how to improve this method or an alternative method that I can try, I will certainly appreciate it. Here is a blend that shows what I’m talking about and what I have so far. (Note: I deleted the copy rotation constraints on the right leg to make trying to edit and fix it myself easier. It was only all the constraints for the left leg copied over to the right leg and nothing new.)