Skull desert

I’ve had a much fun testing the coming feature of displacement in Cycles.
While still experimental, this feature is really stable and flexible, I LOVE it !! Thanks devs.
Becareful, though, it eats RAM for breakfirst…GPUs will burn ;-).

the set up is really simple: One plane for the ground, 2 more for the clouds. 0 moddelling skills required here.
I must give credit for the airliner model to hjmediastudios. Thx man, nice model.


Is that related at all to the Nasca lines?