
Kapish! Now I have my fast computer working, so I UV mapped the top part.
The red/pink part is a placeholder, as when it’s the default color, it doesn’t contrast enough for me to tell what it looks like.
I think change those textures, you it is definately overkill, and give a bit mor attention to what you are trying to achieve. I think it looks as if the whale is wearing a beak shaped helmat. If you are going for a mecha look, I don’t have a problem with that, but it sounds like you are going for an oragnic feel to your work. Hence, try reworking the head a little more, especially the mouth region.
Sorry if I said too much, I think you did a good job modelling but it is unclear as to what you wanted to accomplish.
I am trying to make a whale with a hard top, a beak because that will cut the air and make her more aerodynamic.
Oh, I almost forgot, I mark edges for UV mapping, on each side the same place, but it comes out looking like this.

In red is one side, in green is the other, same exact side with same exact things. What’s goin’ on here?