Sleeping capsule

Hi all!

I spent about 20 hours, making by concept, modeled in Blender, textured in Substance, rendered in Cycles :slight_smile:
And it’s on artstation:
And skfb:

Nice hard surface modelling and texturing. Its not being totally photorealistic -having some line art feel too- endows it with a special artistic quality…

Thanks for the advice, had problems with the setting materials in Cycles, it is difficult to achieve similarity to the viewport substance, in the future I will try to fix

Are you the Daz3D-hired artist “Stonemason?”

It’s really great work, and it would seems much better if you put it in a right scene.

Made by found in Google image, I did’t know who the author is.
I аttach a link to the concept of the author, thank you