I’m working on a character which I intend to make furry from head to toe. the problem I’m running into is that the hair particle system limits you to 100,000 strands. While this is more than enough for a scalp, for a character that is completely covered in fur this number is drastically low. The strands are far enough apart that this seems more suitable for a cactus than for fur. (visually, each strand appears to be about a centimeter from the next, even with 100,000 strands)
Is there a way to increase this number, or do I have to somehow do the entire model piece-by-piece? Is there a way to apply multiple fur emitters on the same mesh, without having a dummy mesh underneath?
Thanks in advance.