I was wondering if it is possible to make a slimy/wet looking surface in blender and if anyone here knows how to do it. Anyone?
Thanks for the help,
I was wondering if it is possible to make a slimy/wet looking surface in blender and if anyone here knows how to do it. Anyone?
Thanks for the help,
Sure, make a spec map and all will be good.
Or, make a procedural texture, (i.e clouds), and assignit to only to affect SPEC. Also, you will need some degree of reflection along with a fialry high SPECULAR material value with a mid range HARD value.
BgDM