Slow gameplay


I have socials fps template and when I save as runtime and play it. It is stagey but not to bad.

Them I make my own simple game. e.g a target range and only have 1 uv texture in it. And it runs about 3 times slower than socials game which is bigger and has lots of uv textures.

Is there a way I could speed my games up. Maybe it is sometime simple like turning on some type of shader or something. Any help will be much appreciated.:yes:

Make sure GLSL is off, that will speed it up.


How do I turn it off

Doesn’t matter i figured out how to turn them off.:wink: