Slower rotation with steering acutator?

Hey there. I’ve been working a boss for my game.
The boss is actually pretty big, and slow. I’m using the steering actuator to make it track the player chosing the best and fastest ways.
One thing that has me annoyed, is the speed at wich it changes the rotation.
As my boss is pretty big, it should rotate slowly, but the speed as it changes the rotate is pretty fast.
Is there any way to make it rotate slower?
Any help is appreciated :slight_smile:

do you use obstacle simulation ?
if not - maybe try that - helps a lot

enable it in scene (or was it world) propertys
enable it on your boss object in the physics propertys