I just got a fairly highend laptop 1.8ghz 4 core, 6gb ram, 1gb video card and right now I am trying to do playback some animation, although I am having trouble getting 25 fps. The best I can get with the mesh in the scene is 23fps. I check my cpu consumption and its only using a third of its processing. Clearly Blender is not making full use of my comps hardware.
So I am wondering what can I do to get Blender to make better use of my hardware available?
I understand multithreading is something new for Blender which there has been added support in sculpt and rendering, but what about animation?
Is there any other settings I can change to reduce processing needs while watching anim playback? eg turn off lighting, shading, or materials. I want to be rendered, just not calculated in the viewport.
I discovered that turning off minimaps in the user preferences->system panel gave me a 3fps gain.
Any other suggestions or articles covering this topic?