Hi took a long break from doing anything. I guess I felt a little overwhelmed with the amount of things to do. But just want to give sort of a mini update. Sort of say hey I haven’t died or forgotten about my project, but it still has a long ways to go too.
I changed the perspective in the scene to have a ‘focus,’ I turned off atmospheric for now just cause the render times were too much before but probably will put them on at the end. I am currently trying to learn to use Substance Painter and plan to put several things here into it for some texturing. At that point going to see where it’s at,.
reading through the notes above: Mash3d says I should add more stuff to it still. And a neon sign. Not sure if the shadows still are gonna be an issue from this angle.
betalars posts I should add a story, I have a little more now that the focus is on the bar area on a specific seat but definitely could figure out more and tell more here. I thought about modeling a coat and putting a coat on the chair but that turned out super hard for me for various reasons.
Anyways when I look at this scene now I envision a waitress behind the counter and a male at the bar.
Definitely will try to bring it to life more, gonna be reworking the lights soon. Not sure what exactly to though. Great idea with adding bloom to the lights.
hm yes glass, always kind of tricky, ok.
anyways, I am still way behind so haven’t been able to get to a lot of these yet… But have reread all of the notes. Thanks again for the detailed feedback.
So I guess will need to completely redo glass. I haven’t wanted to deal with an ‘outside,’ so I cheated and made the glass black. I don’t know why the bulb doesn’t look lit, it’s lit in the scene. I am seeing how everything looks too clean, so will try to make things look more used. And again I guess the scene looks really dark. I miss my atmospherics, but it’s just so expensive.