Hey, I’ve decided to work on a small game demo for some practice, and I was wondering how to do some physics.
- What settings should I have for the actual map itself in the game logic panel?
- How do I make it were when your character hits a certain object, then some text will flash onto the screen for a certain amount of time (15sec.)
Also, the character in the game is a little ball-shaped thing. And you roll around doing certain things. How would I set up the logic for these actions?
W = Go Forward
A = Strafe Left
D = Strafe Right
S = Reverse
Mouse = Change direction