We all hear about the big feature but small changes make silent apparitions in Blender. They may be small but their effect can alter the workflow quite significantly.
The two that I noticed the most are:
zooming around the mouse pointer position: it has the potential to accelerate the workflow quite a bit but, for some reason that I find strange it doesn’t recenter the view around the pointer position. Because of that zooming when the pointer is near one of the 3Dview border make little sense since one can’t see what one is zooming on… I had to set the MMB to pan to adapt but doesn’t that pretty much defeat the purpose?
objects are created without any rotation by default. I know that some people want this but not me for sure as lots of my modeling techniques rely on the new objects to be created in aligned to the view. I can’t find a preference setting or a command to cancel this. Someone found it before I run crazy?
<Edit> OK found it into the Edit methods of the Preferences. Thanks.</Edit>