really nice, i take it that this is one the the escaping exploding mineshaft scenes . lol i actually have the descent II cd sitting in my room, it wont play on my WinXp though. I do remember the itnro animation you’re referring to, the ship flying through the asteroid belt and going into the base and the warp that got screwed up…
anyways…
for crits i would say that the front of the ship could use a tad more light as its a little hard to see, especially in the middle and upper cockpit area. I also seem to remember the descent ship having harder angles but that is by no means a restriction.
also, i cant nail down exactly why, but i think the explosion could be a little more “explosion” looking. Sorry, i can’t really get down what i’m thinking about. Thats not really a big thing though and it could just be me.
I think this would be cool as a short escape anim like they had at the end of some descent levels, that would be sweet
Descent was so awesome. Was probly my first 3d PC game. Along with woflenstien
Great games. Too bad they decdied not to mke d4…
Nice image, try to set the roughness on some of the materials up so we don’t see so much spec. or turn spec down, and hardness down, maybe up the bump mapping to.
Nice image, and I think the lighting is fine unless the walls are suppose to be relflective then I think it should be brighter, but looks good. And the explosions looks a little odd IMO. I think it would look better with some smoke effects and scrap flying places, but thats just small things.
Maybe a little diffuse only spot lamp with quad on, in the front of the scene pointing toward the ship would be cool. Just so we see a bit more detail.
Very nice explosions, are there any tuts for this kind of stuff? The second explosion is much better, and yes, try to get some lightning in front of the scene.
It occurs to me everytime I post something that its nearly impossible to get lighting that will look good on every monitor that it will be viewed on. On mine, it looks just fine. Then again, I’m not sure If mine has gamma correction or not…
Alright. Update number 2. This is fast become more of a WIP than a Finished Project so if an admin would like to move this thread to the WIP Forum I would not be (terribly) offended
Currently their IS motionblur, but for some reason it doesnt show up on the parts that it is supposed to. If you meant motion blur applied to the movement of the ship, I tried that and did not like it.