This is my first fire animation and I am having some trouble that I hope someone here knows the answer.
Here is the animation
There are 2 animated objects in the scene.
-the rendered stamp, witch is set as an obstacle
-a ring of poligons, around the base of the stamp that serves as an emitter.
I have set up the particle system to emit 70000 particles trough 70 frames with random distribution through the faces. I can see the particles being emitted correctly, though with a lifetime of 1.
-why does the stamp inflow is only emitting fire 3 or 4 times through the animation, instead of trhough all 70 frames?
-why does the last emition stays in the air for a while, as if the stamp was still floating there?
There is also another emitter in the text. But that one goes like I wanted to.
Thanks for any help.