Can we use Smoke+Fire simulation in BGE ?If yes how ? Do we have to bake it If no ! any other technique ?
You can follow the particle tutorial. It is old but the basic steps are the same.
Thats nice, what about a prerendered avi, the videotexture api if i remember?
You can do that too. I think there are some threads in the resource forum inkl. Textures.
Thx. Ill look into that.