I’m working on a scene with several fire/smoke systems, and am hoping to get that billowing spark effect with some particles being pushed around by one of the smoke explosions.
My question is, can I add the Smoke Flow Forcefield to a domain that is already baked, and have it work on my spark particles, or will the domain need to bake again? I ask because, well, that particular explosion took several days to bake already… :eek: I’m wary of even trying in case my cache goes up in …er… smoke.
Let me know if you happen to know. Otherwise I’ll have to do some testing when my current bake is done.SaveSave