I’ve seen loads of tutorials about smoke, and have watched several test videos and the smoke in other people’s renderings always look significantly more full than what I get. I perpetually seems to get wispy and barely visible smoke. I’ve tried changing nearly all of the material settings in the domain including scattering, the asymmetry, and the emission. I want the smoke to look more like it does in the scene, but it always comes out not so great… I’m trying to go for a more “cloud” look, then “smoke-from-a-fire” look.
Any suggestions? Thx in advance!