Hello! I used quick smoke from cycles and then rotated (90 degrees) to get the effect from the picture below (like exaust smoke) however when I rendered it nothing happens. I mean, it doesn’t show any smoke in the render itself. What am I missing? Thank you.
edit: it’s emitted from mesh, not particles. I just wanted a simple smoke and my project is already too ‘heavy’ to be manipulating and adding more particles to it, unfortunately.