Noob question here, just starting off with fluid simulations in Blender creating an explosion,
all of a sudden the explosion renders differently in the Rendering tab compared to the viewport…
Anyone have a clue? I have a material set up to the fluid region…
I’m stuck can’t figure out what’s going on.
Uploading the scene as well: https://fastupload.io/2t48wsak4sE3XvL/file
Thanks in advance, really would appreciate help!