As I moved to the UE4 I haven’t been around here a lot the last weeks. I thought I’d finally have to upload my smoke stream system, for which I have created a little demo.
I hope it is not too hard to understand the basic usage (code is pretty messy…)
So please check this out and leave ideas on how to improve this.
Just start the game and press Spacebar to fire rockets (note: a new rocket will spawn every 2 seconds).
Feel free to use anything from this .blend as you like (credits appreciated)!
test.blend (1.51 MB)