After doing some recent testing with the sequencer / FFMPEG, I “stumbled” onto actual smooth playback (using ALT-A). Up till now, any time I tried to play audio it was always garbled / jumpy … I just accepted it and was using it anyway for lip sync etc.
But now that I know it’s possible for smooth audio, I’m trying to figure out HOW to get it all the time !
I’m on Win XP … using latest CVS (JMS’s build http://www.zoo-logique.org/3D.Blender/index.php3?zoo=com), which now has FFMPeg included), have a Creative SB PCI ES1371, and a whopping 256meg of memory. … Hmm maybe I’ll try to actually run Blender by itself without a “hundred” other apps at the same time. and see if it’s a memory swapping issue
As there are a lot of variables involved here (OS, hardware, Blender build), any experiences people can share here will be very helpful in trying to diagnose the problem.
I’ve been emailing with one of the developers and he say’s on his Linux box, the audio playback in the sequencer is smooth.