I’ve been enjoying the artwork and the forum here for years. My first question. I am animating a camera and can’t get smooth motion.
What I’ve tried:
Constrained on a bezier curve;
Changed default setting for number of segments on bezier curve;
Subdivided to several magnitude more segments than video frames and smoothed bezier curve in Edit mode;
Increased fps (although I want 24 fps as a final result);
Parented the camera to a mesh with a softbody constraint;
Recorded camera movements and then smoothed in graph editor;
Manually created keyframes and smoothed in graph editor.
I am including an example here, which has just two key frames with linear interpolation. Shouldn’t this move smoothly between the two keyframes?
Thanks for any help.