Smooth in realtimer?

Hello, I would like to know if it is possible to activate with the smooth button in real time?

Maybe I misunderstood this, but… you want to change from “shade flat” to “shade smooth” in real time?

You might just want use “replace mesh” (Edit object actuator/Replace mesh) and replace a shaded flat mesh, to another smooth shaded mesh.

I thought the same thing you most wanted to know if it would really be possible to do this effect by pressing the button

without having to replace the mesh if my scene has many objects.

you can manipulate the normals of the mesh with a script. You’ll have to calculate a normal based on a curve of the normals around it

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I’m pretty sure the shading is a setting on each vertice. Might be worth looking through the Python API and see if it’s a property you can change.

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