Hi
I’ve been reading other topics about this problem but I couldn’t fix it. I can’t make work properly smooth shading. Here is an image where you can see the normals. I recalculated outside the normals but nothing changes.
I also activate in Object data properties the ‘Clear custom split normals data’ that worked for me in other models but not here. The model you see in the picture is already subdivided with a subdivision modifier.
Any idea to fix it?