Smooth tool in Edit mode not smoothing subdivided cube into sphere

I’ve looked and searched but can’t figure out why my Smooth Tool in Edit Mode suddenly decided not to make a simple, subdivided cube spherical … like it used to do, if I recall correct. What am I missing? (I’m on Blender 2.92.)

Here’s how it works for me:

screen_20210517115002

It works for me same.
But if you want a spherical (round) cube, why not subdivide the cube in object mode and appy a cast modifier? Easiest way.

Hi Zlatni. Yep, I know I can add a subdiv modifier, but the issue I have is with this tool specifically. That I can’t get it to work as I think it used to work. What happened to it? It’s interesting that you can confirm the same behavior. Is it bugged? I even tried disabling all add-ons but alas, no difference.

Yes it is weird, if you go to the vertex menu and choose smooth vertices it will smooth to a sphere (with about 15 repeats). Using the smooth from the toolbox I get the same as you.
Edit.
It seems to happen when using a smooth value over 1. If I use the smooth tool from the toolbox with a smoothing value of 1 or less and some repeats it smooths to sphere. With values over 1 there are unpredictable results.

Do you mean “Apply a Subd Modifier” here?

If you want a proper sphere there is Mesh-Transform-To sphere (Shift ALT S)

As far as i know subd (divide and smooth) and smooth (only) are different (math too) and it’s behaving like i remember. So i would say you recall incorrect ;-). (Also just checked again in 2.8x and 2.79b.)

Ah, so the way it operates in my gif is how it’s supposed to work? (I guess I fail to see how this is supposed to be smoothing.)

Yes. First try a smooth factor of not greater than 1. After that repeat smoothing maybe up to 2 or 2.5.
You see, it’s getting smoother and smoother. Subdiv (there are even different subdiv algorithm) use a different kind of math. Something like:

  • smooth: just smooth out hard edges
  • subdiv: divide and smooth everthing

@Okidoki Ah, got you. So the trick is to use it little by little. Maybe like: use the Smooth tool slightly, then, pressing Shift-R for quick iterations of the same action. That would smooth it much better than in my gif, where I just did one huge mouse-drag with the tool.

I did not mention subd, my answer was:

Vetex menu -smooth vertices and the tool box smooth vertices are the same operation, the only difference is that from the vertex menu the default dialog clamps to 1 but with the tool box you can easily go over 1 moving by your mouse.

And i wasn’t talking to you, but answering @HCederblad’s original question. :face_with_raised_eyebrow:

Ok no problem, but you replied to me :slight_smile:

Ahh i see now: reply to post vs reply to topic. Sorry for the raised eyebrow smily :wink:

The whole world needs a lot more smileys. Keep em coming :grin::grinning_face_with_smiling_eyes::laughing::grinning::grinning_face_with_smiling_eyes::rofl::grin::joy::relaxed: