Yet another how can I …
My lego minifig is looking like this at the moment:
I have managed to get his arms and legs bending as well as I can (still getting creasing on the inside of the elbow but I can live with that) but when I twist the upper portion of his body I get this sharp bend under the arms.
This is the last row of verticies before the bottom of the body. I have tried adding horizontal and vertical loop cuts and messing with weight painting but I can’t seem to smooth this out.
Is there any advice, either some direction on something I have already tried or a new blender function to try that may correct this or is this just one of those things you get when you twist a box shape?
As an aside if I smooth him (or set autosmooth very high) he ends up with these dark patches that don’t seem to go away with reseting the normals, why is that? (I’ll come clean and admit I have not used the search funtion for this last question!)