I am new to Blender and 3d modeling in general; therefore, if my question is beating a dead horse, please bear with me.
I am working on a 3d model of a vehicle turn signal as a first simple project.
I want the side of the object to be smooth, but curved. Is there a button I can click to do this, or do I have to make a bunch of smaller planes to get the effect.
I tried the shading: smooth, and smooth vertex commands, but neither got the effect I am looking for.
Here’s a picture.
This is what I am trying to make. See how the edges bow out a bit before returning.