:o I’m getting completely nervous with the assingnment of materials having nice ranges between vertex groups.
I get this:
These are procedural materials on vertex groups.
- I tried with Unwraping… but this gives me such a puzzled thing that i can’t use it
- I tried with Vertex Painting… but somehow i can’t have only the selected faces
- I tried to Unwrap again the sole part i’d need to paint… but it makes a overlap with all other unwraped stuff (and i can’t get rid off these!)
What would be the best way to have a smooth seam done? And with Paint Tool, is it possible to choose a complete material to apply to the brush (and not only 1 texture)?
I’ll be gratefull for any hints.
EDIT: It’s on 2.47… but it’ll probably won’t be different in 2.46