I must be missing something here. I’ve been using blender for a while now 2-3 yrs mainly the game engine… but I just can’t get the set smooth/set solid to work with the auto-smooth angle that I set… not matter what I do… the manual said that if you turn on auto smooth it affects the faces set to smooth… well I’ve tried a few times… and no luck… I’ve played with the setting… and have tried finding tutorials etc. The only tuts I could find used the facesplit modifier… I don’t want to use this because I dont’ want my mesh to be cut into bits
Can anyone show me how you get it to work? It’s impossible to model objects if I can’t set the smoothing values of the faces accurately.
Also does anyone know if there is a hinge from edge/face tool that creates new wedges of faces along an edge?
Any help or links to tuts would be awesome thanks!