Hello, I have finally gotten a decent walk cycle on my character! However when inspecting my mesh, there is a huge amount of artifacting and not so smoothness between his legs. Using smooth tools don’t seem to work because as soon as I run the animation it goes back to looking horrible. I have re-weight painted the section and that does not resolve the issue.
PS. Unfortunately I have not posted more than ten times so I am unable to upload my blender file.