Is there a “smoothing snapping brush” for retopo in Blender?
You can see what I mean here in Maya:
So here what I know in Blender
- There is a smoothing command on edit mode. It works with snapping but I have to select the actual component
- There is a smoothing brush command in the Sculpting Tools but it does not respect snapping. It just goes through the mesh
Basically, I’m looking for the combination of 1 and 2.
Is there such solution for Blender?