Snail Knight

I completed this render as part of the #SculptJanuary group on Facebook for day 18 - Armor.
I did most of the work in blender, with some Photoshop compositing to bring everything together. I hope you guys like it! Feedback and comments are greatly appreciated!


Here are some profile OpenGL renders for you guys to also look at.


Nice I like it, reminds me of Turbo.

Shaun

Great work:)

lol, this made me laugh

Thanks a lot guys!

I will say, this project was incredibly rewarding to work on and it made for a great Friday night! This was my first finished character sculpt of renderable quality, so your reactions are very encouraging! Thanks again!

:stuck_out_tongue: very nice job!!!