I have modeled quite a large number of 3D objects in my days, in many different pieces of software, (many I’m sure you yourself have seen in movies and on TV) and I am slowly getting deeper and deeper into Blender, but am missing some pretty basic features. I’ve spent quite a long time looking for a way to snap verts in a model I am building to the locations of empty objects (nulls).
Why would I try to do such a thing? I commonly will shoot survey photos when I am on set and track those photos in SynthEyes and generate a scene with null object locators. If I take them into just about any modeling package, I can just snap the creation of new verts to the locators and very rapidly build sets that match the live action.
When I am in edit mode in Blender, I simply can’t figure out a way to snap new verts to the locator positions (empties).
Any help here? Anyone? Anyone?