Is there some way to get a mesh simply by inputting blueprints? If so I’d really like to know how.
While we’re add it, lets have make-human and get the walk-cycle generator integrated with the auto-rigger. Lets see if we can get something that automatically tiles photos and generates normal and diffuse and specular maps from them, then we’d never have to do anything again!
Naw, just joking. Seriously though, that stuff is for specialized novelty CAD programs, and the ones I’ve seen don’t do a very good job. Sorry man, hard work and attention to detail are the only ways you can do this.
Ah well. Wishful thinking I guess.