So I have been on and off Blender for the past two years or so, but I have never been good with rendering internally in blender. I have looked at different tutorials, and this is probably the most realistic render in blender I have gotten so far (that is not saying much at all :o). I feel like the modelling itself is not my problem, but the materials, render settings, as well as lighting seem to be my biggest hang up. Anyways, I got back into blender because I decided I wanted to re-do my snare drum (it is currently all chrome), and I thought there was no better way of seeing what it would look like if I made it in blender. I was just hoping someone would give me some pointers as to what to do to make this image more realistic looking. As I said, I am not very skilled using Blender’s internal renderer at all (luxrender and indigo is the only way I could get anything looking real, but I want to learn how to do it in blender internal for multiple reasons). So, here is the pic. I personally am not too happy about it. Besides the rim, I think everything looks completely fake, although I am using an HDR image for reflections (Probably the only reason the top rim looks halfway decent). If anyone wants to look at the actually blender file, let me know and I’ll upload it. Any help is much appreciated!