Sniper Game in BGE

I’ve been making a sniper game in the past few days in BGE. Im having trouble making the sniper stop shooting after it has been shot. Pulse mode is not on, but if I spam the left click button, the bullets keep on shooting, regardless of the shooting animation playing. Can someone help me make a delay to make the left click only work when the shooting animation is complete?

(Note: I am a new user, so I cannot upload the blend file)

Use an actuator sensor set to invert together with the mouse sensor. This way the AND controller won’t fire until the animation is done playing.

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