Sniper Rifle

Here is a sniper rifle i have been working on tell me what u think it will be animated. The whole load aim fire process will be animated. and hopefully i can get a slo-mo affect or aka bullet time. The gun came from the coolest movie ever…Enemy At The Gate…
The ultimate sniper war. I also need to know how to post an image if this doesnt work http://gallery.mudpuddle.co.nz/headcheese/Sniper.jpg
If no image go here http://gallery.mudpuddle.co.nz/headcheese/Sniper

Really nice m0del you’ve got there, keep up the great work!

Mind posting stats & wireframe?

stats:33,289 Vertices
33,566 faces
Here are 3 different wires and a view out the scope
Scope:
http://gallery.mudpuddle.co.nz/headcheese/Scope_view
Wire1:
http://gallery.mudpuddle.co.nz/headcheese/wire
Wire2:
http://gallery.mudpuddle.co.nz/headcheese/wire2

I’ve got a question here; does the scope actually magnify or is the object just close to it?

well it is possible to magnify(its benn done before using ray transparency

I’ve got a question here; does the scope actually magnify or is the object just close to it?

magnifys. this will be an animation so i had to take it from 35mm to 212mm to get the zoom effect. This can be done by going to camera animation buttons and go to the desired frame and change the zoom to the desired strength and hit i and select lens and violola animated zoom

“i” for insert keyframe and u must have the cursor in the buttons panel, camera edit buttons.