Snooker Balls

Hello,

Inspired by this weekends “Weekend Challenge” I decided to model some snooker balls. I’ve mostly followed tutorials in the past and am now struggling to get them looking realistic by myself.

I am using a reference image here:

and I have attached a render and a screenshot the blend.

I am reasonably pleased with the specular highlights from the overhead spots but am not happy with the overall appearance. The balls in the reference image are more shiny and have reflections from overhead. How do I achieve this? I experimented with the mirror setting but that doesn’t seem to work.

I’m open to any comments and criticisms as I want to improve and right now realise I know very little!

Thanks,
HandAndy

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