I would like to model snow, but am having bad luck with partiles. Is there a tutorial on this?
Not sure, but you can try this:
1 make a plane top of your scene over the limit of the camera,
subdivide it some times, so that you have a fairly thick mesh.
Add the Effect ‘particles’ to that mesh, set Tot fairly hight, set Rand: to a nonzero number, not too big, set force (Z) to a negative number.
Enjoy
If snows flows up set the Force (Z) to a positive number
80% of the trick will be on a nice halo material.
If you also place some X and Y force you can somewhat simulate wind.
Have fun
Stefano
Hello DAK,
I’m not aware of a tutorial on snow, but I found Bart’s snow.blend very helpful when I made a toboggan/sled scene a couple of years ago. You can find the blend on this page.
I hope it helps you. If not, post back here and I just might write a tutorial on it.
- Koryo [www.xyrodian.com]
<font size=-1>[ This Message was edited by: Koryo on 2002-03-19 03:13 ]</font>
Yep, I wrote one snow tutorial few weeks ago. Here is url
http://www.grafika.cz/art/3d/bl_stin.html
To shame- still czech version only, but soon there will be english one too. At least there are some pictures with particles adjustment.
There is rain tutorial too:
http://www.grafika.cz/art/3d/bl_dest.html
Ah, I almost forgot.
Here is the blend file to the tutorial. Go to http://blender.peregrius.cz ; chose english version and click on Download
Name of the file is snih.zip.