Hi all. I’m still quite a noob when it comes to Blender, and this work is by no means a complex or groundbreaking project (though I plan to make it more complex).
This is an early render of the intro film clip I’ll be using at the start of the video game I’m making. I produce my games under the auspices of Daedalus Films, hence the logo in the render.
I am not satisfied with the look of the snow particles (for one, every single snowflake is identical, all have eight points). I’ve been fiddling with attempts to randomize but OSA, Radiosity and Ray Shadow all need to be turned on for me to properly see certain aspects of what the render will turn out as. So it’s time consuming to wait to see the results of each change.
Also I plan on making the lamp-pole more textured, add some curlicued grooves, etc., basically just fancy it up some more than it is now. The round ball that serves as a lighbulb comes out as thick, textured glass, which is fine but it wasn’t my first choice. However, when I got the settings the way I wanted with it before, I ended up getting a weird fuzzy thick blue circle just right of center in every render. So I went this way with the lightbulb instead. Also the lamp-post is meant to be off-center in the…well, monument, I guess you could call it. Sign, monument, not sure what I’m calling the base of the ‘sign’ or whatever, but it’s not important.
Anyway, here’s a JPEG render of Frame 1 (attached image), as well as a very low-res .wmv of the animation (seven seconds in length, I rendered as a .mov file at 800 x 600 with full OSA, Radiosity and Ray Shadow, took over a day to render and the result was an 84MB .mov. Then using a crap program called Total Video Converter I converted the mov to a Divx .avi, before using the crap program Windows Movie Maker to take that .avi, add audio, and output the low-res .wmv that you can download now at the link below).
If it would help, I can put up the .blend file and a link to it. I am definitely at a point where I could use constructive criticism and teaching that will help make this work better in the long run. Thanks in advance.