Snowy mountains

I mad this environment scene to test Real time rendering without composting I hop you like it. You’r critiques are impotent to improve my work.

The scene is made of. Foreground are Quixel objects, Mid composed of Image plans and some modifiers (mountains, clouds, grass, and snow ) also, volumetric as clouds and fog/mist. And for the back ground I made the sun from sphere with some emission and gradient.

Thank you.

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hey i love this how did you make the snow are they procedural if so can u post the node tree? i also like the Icing on the wood! would be nnice if u explained that too :slight_smile: but Solid work i love it

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Sorry for replying late, honestly I forgot that i posted something here hhh. I’am happy to help you.