I’ve read a lot about this. I am a bit confused. I heard you can make a scene to load the game blend and distribute the loading scene as runtime. I don’t wanna use BPPlayer because it’s too confusing. I really just want a straight up answer. How do I do this?
How do you do what? Make a scene load an external game blend file? There’s a Game Actuator that allows you to load external blend files.
No I… facepalm Nevermind. Forget I made this thread.
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