Well, as you can see by my post count, I´m fairly new to Blender.
While I too would like to see some minor UI additions/optimizations I´m a bit saddened that that topic seems to have drowned out the enthusiasm for planned and up-coming tools I remember from reading these forums over the last years.
So, now that we have Freestyle, Cycles, motion-tracking and bmesh (All I´m VERY thankful for, as I´m for Blender)…what additions can we expect over the next 2 years?
I don´t mean Blender´s roadmap, that´s easy to research, but cool stuff coming from other geniuses.
Hehe, don´t flame me with “program cool stuff yourself”! I´m just trying to get a light-hearted look into the future that doesn´t obsess with UI stuff (which is legit, but come on).
I personally would love to eventually see something like WETA´s collision based skinning/muscle system make its way into Blender. Or other alternative and more accurate skinning systems than what most 3d apps offer now.
Is anyone working on something like that?