Actually, there are “new” greats all the time, but as someone before was
mentioning - they all get “lost” in the old-timer-greatest-hits as they’re
the ones that “pioneered” the usage of Blender.
In the early days of Blender - people where easier to impress because
most people couldn’t believe their eyes when they saw something really
good made with a program that cheap.
Most of these artist didn’t get “born” in Blender either, but came from
other applications and used their spare time to do stuff in Blender,
eventually discovered Blenders amazing workflow and switched.
Another thing you’ll notice about those artists…is that they’re rarely
using Blender exclusively - they use virtually any 3d program that
comes their way, that’s because they’re experienced and want "more.
Even with all the new features we get - experienced artists will look for
growth and look to whatever will expand their freedom to imagine.
Today when someone makes a professional 3D-character with Blender
these “new” artist rarely get noticed - even if they do better work than
the “all-time-greatest-oldies” …simply because the “WOW” effect
isn’t there anymore. Sure - they get a lot of “wow…I wish I could do that”
but it has all been seen before - nothing new & amazing, just another
piece of well-executed work done…that’s all.
And here’s something really funky…
Could you imagine someone getting noticed just because they
used Blender to do work instead of the mainstream-applications?
Funny as it may seem …this is quite the case sometimes. I used
3dstudio max for 5 years…and did “mediocre” work (at least I think
so) because the jobs wheren’t exactly growing on threes …and the
3dstudio max users that where ahead of me…always went ahead
and grew too…naturally…so there where no chance to ever catch up
and surpass any of them…now I’m not speaking artistically…but
more of craftmanship. Even if we get better…the ones that where
ahead of us earlier…will grow too…it’s a natural undeniable fact.
When I switched to Blender - People started to notice my work
because of the “WOW - did you really make that in Blender”
you must be really good, I’ve heard it’s a pain to use…
And then the jobs came pouring in…
Because when people notice you - they start jabbering about you
and that is “free” advertising. Your work may be mediocre…in other
words…nothing special aside what all the other 3dstudio max experienced
users are creating anyway…but why notice them? Your work are
excactly the same…they are as good as you and vice versa…
…in my life Blender got to be the turning point that turned everything
around. Newbies came for help and tutorials, and grew up - became
natural “fans” and “friends” - and a network was established.
Funny…all this kind of remind me of the NaN name… Not A Number…
Well…after I switched to Blender - I was Not Just another Number
anymore…I was the guy “using Blender freeware” to create 3d,
constantly the “talk” of the pros. This is a man…who invested a
million in traditional art education, purchased expensive professional
software like 3dstudio max & characterstudio…
…and all of a sudden ditched all that…for free Blender.
Made some eyebrows raise in Denmark I can tell you
And BOY have I had huge “3dstudio-max fanboy/Maya fanboy”
attacks from a HUGE number of game-company employees etc…
…I don’t see the threat…but still…kind of funky, eh?