Hi all,
I am currently working on a wrestling ring.
I have 3 ropes made out of a bezier curve each, with a bevel object. I’ve made the ropes soft bodies. I also have a character deformed by an armature and I’m trying to make it collide with the ropes…
The weird thing is that the character with the armature doesn’t collide, but when I use a copy of it without the armature, the collision works!
Did I miss something? Is there a way to make the complete character (with the armature) collide with the ropes?
Thanks.
Seb.
PS: I’m currently using 2.46-RC1 but I’m going to check if there’s an update, just in case…
Edit #2: D’oh!
I haven’t worked on that project for some time otherwise I’d have seen 2.46 was out lol! But this doesn’t seem to solve the problem.