I’ve been trying the last few days to get some soft body wobbles happening on a character, as described in Enrico Valenza’s tutorial here.
Here’s the problem that I can’t get my head around:
I’ve made a vertex group called ‘SOFT’, but when I select it as a goal from the ‘use goal’ pop-up list, blender keeps on selecting a different vertex group. No matter how many times I go back in and pick ‘SOFT’ from the list, blender chooses another group.
Ive been able to produce the wobble effect on a simple mesh with no bones.
Can anyone please help? Ive been through the forum, and through the wiki, and Googled many times…